Histoire du jeu Arcus Odyssey sur Mega Drive


Arcus Odyssey
Arcus Odyssey
Action
Mega Drive

Tonight is the night of the thousand years full moon ! At this moment, four brave warriors are rushing up a steep, narrow mountain pass to an ancient ruined shrine.
There, they will battle the Dark Lords of Castomira, and ultimately confront the Dark Sorceress.
These warriors have pledged their lives to the troubled king of Arcus to recapture the mighty Sword of Light, which Castomira has stolen – the weapon used by Princess Leaty to defeat Castomira a thousand years before this night. They are Jedda the swordsman, Erin the warrior-maiden, Diana the archer, and Bead the magic-stick fighter.
First they must penetrate the dark depths of Castomira's dungeon, a seven-layered labyrinth, and solve its puzzles. Then they will traverse a system of hair-raising traps, protruding swords, attacking plants and stupefying monsters, skillfully avoiding them and learning to use them against the enemy. Along the way, they will find allies who can advise and fight beside them.
To defeat the enemy, the warriors will call upon their individual magic powers: Jedda will wield his fire magic; Erin will harness the power of the wind; Diana will use her healing rays of lights; and Bread will mimic the magic of the dark lords. They must not falter in their quest, or the diabolical Castomira will assume absolute power, and darkness will reign ... forever.